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titles:
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main: "A2416&lDirtBounties &8| &6Active"
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top: "A2416&lDirtBounties &8| &6Top"
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detail: "A2416&lDirtBounties &8| &c{target}"
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confirm: "A2416&lDirtBounties &8| &aConfirm"
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admin-main: "A2416&lDirtBounties &8| &4Admin"
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admin-history: "A2416&lDirtBounties &8| &4History"
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admin-suspicious: "A2416&lDirtBounties &8| &4Suspicious"
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layout:
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size: 54
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content-slots:
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- 24
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- 25
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- 28
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- 29
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- 30
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- 33
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- 37
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- 38
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- 39
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- 40
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- 41
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- 42
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- 43
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previous-slot: 45
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back-slot: 46
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refresh-slot: 49
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next-slot: 53
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place-slot: 48
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top-slot: 50
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admin-slot: 52
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items:
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filler:
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material: BLACK_STAINED_GLASS_PANE
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name: " "
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lore: []
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border:
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material: BROWN_STAINED_GLASS_PANE
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name: " "
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lore: []
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empty:
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material: BARRIER
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name: "&cNo bounties"
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lore:
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- "&7Nobody has a price on their head."
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bounty:
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material: PLAYER_HEAD
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name: "&c&l{target}"
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lore:
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- "&7Bounty: &f{amount}"
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- "&7Contributors: &f{contributors}"
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- "&7Top reason: &f{reason}"
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- "&7Expires: &f{expires}"
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- ""
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- "&eClick to view details."
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top-bounty:
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material: PLAYER_HEAD
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name: "&6#{rank} &c&l{target}"
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lore:
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- "&7Bounty: &f{amount}"
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- "&7Contributors: &f{contributors}"
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- ""
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- "&eClick to inspect."
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detail-head:
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material: PLAYER_HEAD
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name: "&c&l{target}"
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lore:
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- "&7Total bounty: &f{amount}"
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- "&7Contributors: &f{contributors}"
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- "&7Expires: &f{expires}"
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- ""
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- "&6Top reasons:"
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- "{reason_lines}"
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claim-info:
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material: BOOK
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name: "&6Claim Conditions"
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lore:
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- "&7PvP required: &f{pvp}"
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- "&7Same IP blocked: &f{same_ip}"
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- "&7World mode: &f{world_mode}"
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- "&7Combat: &f{combat}"
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- ""
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- "&8Claims are checked automatically on kill."
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place:
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material: GOLD_INGOT
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name: "&6Place Bounty"
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lore:
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- "&7Start a guided bounty placement."
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- ""
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- "&eClick to begin."
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add:
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material: ANVIL
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name: "&6Increase Bounty"
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lore:
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- "&7Add money to this target's bounty."
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- ""
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- "&eClick to continue."
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top:
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material: NETHER_STAR
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name: "&6Top Bounties"
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lore:
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- "&7Sort by highest active value."
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- ""
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- "&eClick to view."
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refresh:
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material: SUNFLOWER
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name: "&eRefresh"
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lore:
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- "&7Reload this view."
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previous:
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material: ARROW
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name: "&ePrevious Page"
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lore:
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- "&7Go back one page."
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next:
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material: ARROW
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name: "&eNext Page"
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lore:
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- "&7Go forward one page."
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back:
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material: OAK_DOOR
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name: "&eBack"
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lore:
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- "&7Return to the previous view."
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close:
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material: BARRIER
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name: "&cClose"
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lore:
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- "&7Close this menu."
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confirm:
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material: LIME_CONCRETE
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name: "&aConfirm Bounty"
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lore:
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- "&7Target: &f{target}"
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- "&7Amount: &f{amount}"
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- "&7Fee: &f{fee}"
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- "&7Total cost: &f{cost}"
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- "&7Reason: &f{reason}"
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- ""
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- "&aClick to confirm."
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cancel:
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material: RED_CONCRETE
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name: "&cCancel"
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lore:
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- "&7Return without placing this bounty."
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admin-active:
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material: CHEST
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name: "&4Active Bounties"
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lore:
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- "&7Review and inspect all active bounties."
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admin-history:
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material: WRITABLE_BOOK
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name: "&4Recent Claims and Changes"
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lore:
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- "&7Review bounty history records."
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admin-suspicious:
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material: REDSTONE_TORCH
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name: "&4Suspicious Activity"
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lore:
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- "&7Review blocked and suspicious claims."
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