titles: main: "A2416&lDirtBounties &8| &6Active" top: "A2416&lDirtBounties &8| &6Top" detail: "A2416&lDirtBounties &8| &c{target}" confirm: "A2416&lDirtBounties &8| &aConfirm" admin-main: "A2416&lDirtBounties &8| &4Admin" admin-history: "A2416&lDirtBounties &8| &4History" admin-suspicious: "A2416&lDirtBounties &8| &4Suspicious" layout: size: 54 content-slots: - 10 - 11 - 12 - 13 - 14 - 15 - 16 - 19 - 20 - 21 - 22 - 23 - 24 - 25 - 28 - 29 - 30 - 31 - 32 - 33 - 34 - 37 - 38 - 39 - 40 - 41 - 42 - 43 previous-slot: 45 back-slot: 46 refresh-slot: 49 next-slot: 53 place-slot: 48 top-slot: 50 admin-slot: 52 items: filler: material: BLACK_STAINED_GLASS_PANE name: " " lore: [] border: material: BROWN_STAINED_GLASS_PANE name: " " lore: [] empty: material: BARRIER name: "&cNo bounties" lore: - "&7Nobody has a price on their head." bounty: material: PLAYER_HEAD name: "&c&l{target}" lore: - "&7Bounty: &f{amount}" - "&7Contributors: &f{contributors}" - "&7Top reason: &f{reason}" - "&7Expires: &f{expires}" - "" - "&eClick to view details." top-bounty: material: PLAYER_HEAD name: "&6#{rank} &c&l{target}" lore: - "&7Bounty: &f{amount}" - "&7Contributors: &f{contributors}" - "" - "&eClick to inspect." detail-head: material: PLAYER_HEAD name: "&c&l{target}" lore: - "&7Total bounty: &f{amount}" - "&7Contributors: &f{contributors}" - "&7Expires: &f{expires}" - "" - "&6Top reasons:" - "{reason_lines}" claim-info: material: BOOK name: "&6Claim Conditions" lore: - "&7PvP required: &f{pvp}" - "&7Same IP blocked: &f{same_ip}" - "&7World mode: &f{world_mode}" - "&7Combat: &f{combat}" - "" - "&8Claims are checked automatically on kill." place: material: GOLD_INGOT name: "&6Place Bounty" lore: - "&7Start a guided bounty placement." - "" - "&eClick to begin." add: material: ANVIL name: "&6Increase Bounty" lore: - "&7Add money to this target's bounty." - "" - "&eClick to continue." top: material: NETHER_STAR name: "&6Top Bounties" lore: - "&7Sort by highest active value." - "" - "&eClick to view." refresh: material: SUNFLOWER name: "&eRefresh" lore: - "&7Reload this view." previous: material: ARROW name: "&ePrevious Page" lore: - "&7Go back one page." next: material: ARROW name: "&eNext Page" lore: - "&7Go forward one page." back: material: OAK_DOOR name: "&eBack" lore: - "&7Return to the previous view." close: material: BARRIER name: "&cClose" lore: - "&7Close this menu." confirm: material: LIME_CONCRETE name: "&aConfirm Bounty" lore: - "&7Target: &f{target}" - "&7Amount: &f{amount}" - "&7Fee: &f{fee}" - "&7Total cost: &f{cost}" - "&7Reason: &f{reason}" - "" - "&aClick to confirm." cancel: material: RED_CONCRETE name: "&cCancel" lore: - "&7Return without placing this bounty." admin-active: material: CHEST name: "&4Active Bounties" lore: - "&7Review and inspect all active bounties." admin-history: material: WRITABLE_BOOK name: "&4Recent Claims and Changes" lore: - "&7Review bounty history records." admin-suspicious: material: REDSTONE_TORCH name: "&4Suspicious Activity" lore: - "&7Review blocked and suspicious claims."