Files
DirtBounties/target/classes/gui.yml
T
2026-06-24 18:38:15 -04:00

178 lines
3.7 KiB
YAML

titles:
main: "&#3A2416&lDirtBounties &8| &6Active"
top: "&#3A2416&lDirtBounties &8| &6Top"
detail: "&#3A2416&lDirtBounties &8| &c{target}"
confirm: "&#3A2416&lDirtBounties &8| &aConfirm"
admin-main: "&#3A2416&lDirtBounties &8| &4Admin"
admin-history: "&#3A2416&lDirtBounties &8| &4History"
admin-suspicious: "&#3A2416&lDirtBounties &8| &4Suspicious"
layout:
size: 54
content-slots:
- 10
- 11
- 12
- 13
- 14
- 15
- 16
- 19
- 20
- 21
- 22
- 23
- 24
- 25
- 28
- 29
- 30
- 31
- 32
- 33
- 34
- 37
- 38
- 39
- 40
- 41
- 42
- 43
previous-slot: 45
back-slot: 46
refresh-slot: 49
next-slot: 53
place-slot: 48
top-slot: 50
admin-slot: 52
items:
filler:
material: BLACK_STAINED_GLASS_PANE
name: " "
lore: []
border:
material: BROWN_STAINED_GLASS_PANE
name: " "
lore: []
empty:
material: BARRIER
name: "&cNo bounties"
lore:
- "&7Nobody has a price on their head."
bounty:
material: PLAYER_HEAD
name: "&c&l{target}"
lore:
- "&7Bounty: &f{amount}"
- "&7Contributors: &f{contributors}"
- "&7Top reason: &f{reason}"
- "&7Expires: &f{expires}"
- ""
- "&eClick to view details."
top-bounty:
material: PLAYER_HEAD
name: "&6#{rank} &c&l{target}"
lore:
- "&7Bounty: &f{amount}"
- "&7Contributors: &f{contributors}"
- ""
- "&eClick to inspect."
detail-head:
material: PLAYER_HEAD
name: "&c&l{target}"
lore:
- "&7Total bounty: &f{amount}"
- "&7Contributors: &f{contributors}"
- "&7Expires: &f{expires}"
- ""
- "&6Top reasons:"
- "{reason_lines}"
claim-info:
material: BOOK
name: "&6Claim Conditions"
lore:
- "&7PvP required: &f{pvp}"
- "&7Same IP blocked: &f{same_ip}"
- "&7World mode: &f{world_mode}"
- "&7Combat: &f{combat}"
- ""
- "&8Claims are checked automatically on kill."
place:
material: GOLD_INGOT
name: "&6Place Bounty"
lore:
- "&7Start a guided bounty placement."
- ""
- "&eClick to begin."
add:
material: ANVIL
name: "&6Increase Bounty"
lore:
- "&7Add money to this target's bounty."
- ""
- "&eClick to continue."
top:
material: NETHER_STAR
name: "&6Top Bounties"
lore:
- "&7Sort by highest active value."
- ""
- "&eClick to view."
refresh:
material: SUNFLOWER
name: "&eRefresh"
lore:
- "&7Reload this view."
previous:
material: ARROW
name: "&ePrevious Page"
lore:
- "&7Go back one page."
next:
material: ARROW
name: "&eNext Page"
lore:
- "&7Go forward one page."
back:
material: OAK_DOOR
name: "&eBack"
lore:
- "&7Return to the previous view."
close:
material: BARRIER
name: "&cClose"
lore:
- "&7Close this menu."
confirm:
material: LIME_CONCRETE
name: "&aConfirm Bounty"
lore:
- "&7Target: &f{target}"
- "&7Amount: &f{amount}"
- "&7Fee: &f{fee}"
- "&7Total cost: &f{cost}"
- "&7Reason: &f{reason}"
- ""
- "&aClick to confirm."
cancel:
material: RED_CONCRETE
name: "&cCancel"
lore:
- "&7Return without placing this bounty."
admin-active:
material: CHEST
name: "&4Active Bounties"
lore:
- "&7Review and inspect all active bounties."
admin-history:
material: WRITABLE_BOOK
name: "&4Recent Claims and Changes"
lore:
- "&7Review bounty history records."
admin-suspicious:
material: REDSTONE_TORCH
name: "&4Suspicious Activity"
lore:
- "&7Review blocked and suspicious claims."